"VertexLitGeneric"
{
	"$baseTexture" 		"models\weapons\v_models\cry_scar\back_rail"
	"$bumpmap" 		"models\weapons\v_models\cry_scar\back_rail_normal" 
	"$phongexponenttexture" "models\weapons\v_models\cry_scar\back_rail_exp"
 	"$lightwarptexture" "lightwarps\lw1"
	"$rimlight" "1"
	"$rimlightexponent" "44"	
	//"$rimlightboost" "0.2"
	"$phong" 		"1"
	"$phongexponent" 	"100"
	"$phongboost" "25"
	"$phongfresnelranges" "[2 2 2]"
	"$phongalbedotint" "1"
	"$normalmapalphaenvmapmask"	"1"
	"$envmap"			"Cubemap\hdr"
	"$envmapcontrast" 		"8"
	"$envmapsaturation" 		"0.8"
	"$envmaptint" 			"[ 0.3 0.3 0.3 ]"
        "$ambientocclusion"  "1"
        "$AmbientOcclColor"  "[ .3 .3 .3 ]" 
	"$detail" "detail/weapon_metal"
	"$detailscale" "2"

}